3D ENVIRONMENT ARTIST
MID / SENIOR

About us

Gfactory is a french art outsourcing studio founded in 2011 by experienced video game professionals. Our team specializes in 2D and 3D services and is fully made up of skilled freelance artists, working on world-class projects and passionately committed to crafting the highest quality assets.
GFactory has contributed to renowned projects such as Wayfinder, Supervive, Borderlands 3, Overwatch, Prince of Persia : The Lost Crown, Crash Bandicoot 4 and Spyro Reignited Trilogy, Palia, Apex Legends, Anno 1800, Wolfenstein 2, Hitman…

About the role

As part of the expansion of our studio, we are looking for mid to senior 3D Environment Artists with a deep passion for stylized artworks to support our core team on our current and incoming projects.
You must feel comfortable and have experience working on stylized projects close to Wayfinder, Project Dragon, Darksiders, World of Warcraft, Heroes of the Storm…
This is a remote freelancer position, with a possible lasting collaboration : we are looking for reliable and long-term partners to build a solid team that packs a punch!

Skills and requirements

– A minimum of 3+ years’ experience in game development, building environments / props
– Great ability to create stylized environments/ props
– Strong knowledge of relevant software packages such as Maya/Max, Photoshop, Substance Painter and Zbrush
– Strong 3D modelling (both organic and hard surface) and texturing skills 
– Strong knowledge of UV layouts for texturing and lightmaps
– Strong knowledge of normal map making techniques for environment/props assets
– Experience creating great textures and materials in a PBR environment
– Good understanding of modular environments and runtime limitations
– Really good at working creatively as part of a large or small group
– Will collaborate with Environment Art Lead & Team in technical/aesthetic problem-solving efforts
– Ability to embellish concepts with technical constraints in mind while maintaining overall aesthetic and quality bar
– Comfortable receiving constructive group criticism and making artistic adjustments to meet performance guidelines
– A real passion and love for visual environment creation
– Follow schedule and deliver assets on time

Pluses

– Proven experience implementing game environments and lighting in UE5
– Familiarity with Blender
– Good knowledge of Substance Designer
– 2d concepting or technical Art skills always a plus
– Great at making vegetation assets
– Comfortable with handpainted textures
– Comfortable with written and spoken English
– French speaking is a serious plus

How to apply

Please apply with a resume and (short) cover letter demonstrating how you meet the skills above. Ensure you provide a suitable portfolio along with your application.

Contact us at [email protected] including [3D ENVIRONMENT ARTIST] in the title of your email.